?  resume.pdf ☺ my twin

Virtual worlds, their hopes, and their neuroses. Trigger finger heuristics and bad faith simulations.

Games affect us with a mania ripe for poiesis. I want to use the medium’s repetitive affordances for mantra creation. To create game loops with accompanying thought loops. Accelerate runtime reflexes into concrete poems.

To take a player down a spiral and bring re-enchantment back into the simulation.