? resume.pdf
☺ my twin
Virtual worlds, their hopes, and their neuroses. Trigger finger heuristics and bad faith simulations.
Games affect us with a mania ripe for poiesis. I want to use the medium’s repetitive affordances for mantra creation. To create game loops with accompanying thought loops. Accelerate runtime reflexes into concrete poems.
To take a player down a spiral and bring re-enchantment back into the simulation.

